Originally written on 13th Oct. 2024
As the year draws to a close and a chill enters the air, I sit down with some hard questions about the goals I hope to achieve with my project. The name, ‘serial experiment no.3’ is symbolic of my third iteration in life. My first experiment was my BA when I pursued fashion design and this was almost 15 years ago. My second experiment was when I decided to pursue my own creator business in India and my MA here at CSM is my third. As the end of my MA gets closer, I wanted to reflect on the impact I’d like to make. My research into Artists and AI has always been to look at the cultural impact of the technology. When envisioning the end use of generative neural netrwork technology as a commercial tool (as it has been intended by its makers) we can see it’s use by companies in the not so far future. As my research as indicated, this is not a magic box and requires human input and expertise to use effectively. Who will be sitting at this system when it is widely adopted? It will probably be an artist or designer. Companies shifting someone from accounting or development to this space is highly unlikely. I spoke to an employee of the company Acer and they confirmed that training has been extended to this who already fulfil creative roles in marketing. Upon application, it is still an artists or designer, or content writer who is expected to fulfil this role. This technology has not replaced the need of such expertise in creative segments of corporations.
When the end user continues to be visual artists, it is more important than ever that they explore the technology and have a say in its future direction. As stakeholders, the voice of the creative community has largely been overshadowed by those of developers and governments. My goal is to highlight the importance of including creative voices moving forward. The casual user of text-to-image or image-to-video are also people who enjoy the creative aspect of the technology. Many casual users have not been artists before, but with this new tool have become one. What I have noticed through the many interviews I have conducted, is that these artists have something to say. There is a niche to their approach towards generative technology. What is art if not that? What is an artists if not someone who engages in it? The aim of my project thus, is to demystify parts of this discourse and encourage artists to engage in the wider conversation. As primary stakeholders, it is important for me that that their voices are highlighted.